Five Series That Would Benefit From 3D
Everyone has a favourite series they’d love to see on the 3DS, but which ones would truly benefit from the three-dimensional depth? Here are five that would be a fantastic fit.
A sequel to this photography-based Pokémon spin-off would make so much sense on the 3DS. The 3D effect could help to determine the distance from prospective photo subjects and how far you’d need to throw those monster-luring apples. Outside of the 3D, the system’s tilt controls would be a highly intuitive way to find the best angles for your snapshots, and SD cards could potentially be used to transfer your favourite photos to your PC.
The first-person perspective is well-suited to the three-dimensional effect, given that it allows elements like enemies and projectiles to fly towards the player without the obstruction of a character avatar. And when I think of the first-person perspective and first-party Nintendo games, I think Metroid Prime. Given the success of Metroid Prime Hunters on the original DS and the general popularity of first person shooters, it seems doubly likely that we’ll be experiencing Samus Aran’s worldview in 3D in the near future.
Remember this one? Of course you don’t! TeleroBoxer was released exclusively for Nintendo’s first 3D system and only console failure, the Virtual Boy. This first-person, robot-themed boxing game played similarly to the Punch-Out!! series and was one of the few titles for the system that actually made smart use of the 3D effects. A first-person boxing game seems like such a great fit for the 3DS that I believe it’s only a matter of time before we see a TeleroBoxer successor, Punch-Out!!, or even EA’s Fight Night grace the platform.
Hotel Dusk: Room 215
While the developer behind DS adventure-puzzler Hotel Dusk: Room 215 filed for bankruptcy in 2010, this type of experience has a lot of potential on the 3DS. Not only would first-person environmental navigation be more immersive in 3D, but the potential for new types of puzzles using a combination of the dimensional depth, the tilt sensor, and maybe even the system’s camera is incredible.
Sin and Punishment
Though Kid Icarus: Uprising might scratch that on-rails shooting itch around the 3DS’s launch, a new entry in Treasure’s frenetic series would still be a welcome addition to the system’s library. Sin and Punishment: Successor of the Skies on the Wii surprised many with its constantly changing perspectives, an attribute that could be an absolute visual treat in 3D.