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Japanese 3DS Gamers To Receive Retail-To-eShop Savegame Transfers In March

Games being bought via retail are to have their saved data be made available to their eShop counterparts.

The polygonal disembodied floating head of Satoru Iwata is back! We wouldn’t blame you for being nervous, what with a proven history within Nintendo for giant floating heads to have a bad habit of attempting to conquer star systems inhabited by anthropomorphic spacefaring animals.

But be at ease! This isn’t Andross. It’s the plucky President of Nintendo himself, Satoru Iwata, who has recently made available a compact Nintendo Direct broadcast exclusively in Japan.

The NintenDaan Youtube channel helpfully has translated the above Nintendo Direct mini-broadcast, which you might have noticed is entirely in Japanese. Because it’s for the Japanese. But you know what it’s like, being a Nintendo fan; you constantly want to peer over in Japan’s general direction when they do stuff and be like, “Whatcha doing…?”

All mischief aside, the broadcast talks in brief about upcoming eShop releases of mainstream 3DS retail titles. For example, though Fire Emblem: Awakening will hit the eShop and retail at the same time in the West, in Japan the game came out at retail before Nintendo were fully on the digital distribution bandwagon. As such, the eShop version of that game is only now getting a release next week.

The biggest news, however, is Nintendo’s plan to release a 3DS update in March allowing gamers to transfer saved data from their retail 3DS gamecards to their SD cards. In effect, this means that deciding to later buy an eShop version of a game already owned in retail gamecard format won’t mean players need to start over.

It’s a handy little thing and it’s nice to see Nintendo covering all the bases. Will it come our way too? We hope so, though at the same time, the West is a touch more up to date with eShop and retail simultaneous releases than Japan.

Time will tell!


By on 25 January 2013
Salubriously silly indie-novelist Tony likes Nintendo, doodling cartoons and various rambunctious shenanigans. His handheld of choice is the Cosmo Black 3DS, he tweets nonsense over on @HeyTonyOfficial, and a Norwich coffee shop has named a sandwich after him.

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Comments

  1. ledreppe says:

    And the point of this is? Why would someone want to buy the download after they’ve got the retail version, you end up with 2 copies. Even if you sell the cartridge your not going to get all your money back, so why buy both formats?

    • Myself says:

      Well, You could of used someone else’s Gamecard and decide you bought one.. So you got one that was digital and transferred your save data from your friend’s game card to your 3ds.

  2. Jess says:

    To people like ledreppe wondering what the use of this is,

    What if you wanted to buy a version of a 3DS that already has a game with it? Like the white 3DS XL which in some places will only come with a preinstalled game. If you already have that game, you won’t need to worry, just somehow get rid of your cartridge after transferring your data and keep playing with the version that’s on the SD card. This was one of the things I was worried about since I wanted to buy a white XL but had both games it came with.

    Plus, if you want to borrow someone else’s game and want to create your own file without erasing that person’s, you can. This happened to me too… I played on my friend’s borrowed Mario Kart a lot offline and online while waiting for mine to arrive, then had to start over completely when playing my own.

    Though I was sort of hoping Iwata was going to say that you can transfer your retail copy somehow into your SD card completely and play it without using a cartridge… unrealistic, but cool.

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