Nintendo Wants To Get You Moving…
…according to Reggie, anyway, who’s been explaining the rationale behind the 3DS’ Game Coins system.
If you’re excited about the 3DS, you’ll probably know a little about Game Coins. Game Coins are a new meta-currency system in which points (coins) can be earned and then exchanged for in-game rewards: character unlocks, costumes, concept art – that sort of thing.
But how do you earn them? You might guess that you can get coins by completing in-game feats, in a fashion similar to Microsoft’s Achievments/Gamerscore system. That won’t be happening, however – Nintendo outlined this week why achievements aren’t for them.
Or perhaps it’s similar to their own Stars system – buy games, get rewards – a sort of loyalty points arrangement. Wrong again.
You earn Game Coins by – and, seemingly only by – walking around.
That’s right, lug your 3DS around with you and Nintendo will shower you with in-game riches. But why? Reggie Fils-Aime, head of Nintendo of America, has given his explanation for the system:
“Nintendo has always been at the forefront of active gaming. Getting up, moving around. Obviously the Wii launched that,” he said, in an interview with MTV. “It’s just another reason to encourage people to get up and walk around. Why? Because we want them to be carrying their Nintendo 3DS, going through Street Pass, Spot Pass types of activity. That’s how it all ties together.”
So, there are two reasons for the Game Coin system – one, it links in with Nintendo’s image as the healthy, active face of gaming. Secondly, Nintendo want you to carry your 3DS around with you, making it “part of your life” like a wallet or a mobile phone. It’ll mean that you won’t miss out on unique features like Spot Pass and Street Pass, plus there’ll always be that temptation to get it out and have one more go… meaning better software sales for Nintendo.
What are the odds that we see at least one case of someone putting their 3DS in a tumble-dryer in order to get Game Coins?